AI Insights · Timothy · April 2024
Top 5 Cartoon Fantasy Games on iOS in Spain – Q1 2024
Explore the performance of the top 5 cartoon fantasy games on iOS in Spain during Q1 2024, including trends in downloads, revenue, and active users.
During the first quarter of 2024, the top 5 cartoon fantasy games on the iOS platform in Spain showed varied performance in terms of downloads, revenue, and active users. Here is a detailed look at each game's metrics:
Candy Crush Saga This popular game experienced steady weekly revenue growth, starting at approximately $118K in early January and peaking at around $160K mid-quarter. Weekly downloads fluctuated, with a high of 8.2K in the first week of January, dipping to a low of 5.6K in late January, and recovering to 7.7K by the end of March. Active users showed a general upward trend, starting at 75K and reaching 85K by the end of the quarter.
Pokémon GO Weekly revenue for this game saw significant peaks and valleys, starting at $18K in early January, spiking to $105K in mid-February, and stabilizing around $30K towards the end of March. Downloads were relatively low, starting at 3K in January, dropping to under 1K by late January, and seeing a slight increase to 3.4K by the end of the quarter. Active users remained relatively stable, averaging around 165K throughout the quarter.
Candy Crush Soda Saga Revenue for this game remained fairly consistent, averaging around $16K to $18K weekly. Downloads started at 2.1K in the first week of January, dropped significantly to around 400 in late January, and gradually increased to 1.4K by the end of March. Active users hovered around the 18K to 20K mark throughout the quarter.
Toon Blast This game saw steady weekly revenue growth, starting at $12.7K in early January and peaking at around $16.7K by late February. Downloads were initially low, with 385 in the first week of January, but saw a substantial increase to 854 by the end of March. Active users fluctuated, starting at 9.5K in early January, dipping to 7.2K mid-quarter, and rising to 10K by the end of March.
Dice Dreams™ Dice Dreams™ showed a consistent increase in weekly revenue, starting at approximately $13K and reaching $16.8K by the end of March. Downloads varied significantly, starting at 2.4K in early January, peaking at 8.2K mid-March, and ending the quarter at 3.6K. Active users also showed a notable upward trend, beginning at 4.6K and climbing to 12.1K by mid-March, with a slight dip to 10.5K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.